Techniques to Mitigate GameLift Anywhere’s Odd Delays

AWS GameLift is a cool product allowing game developers (hobbyist or professional) to develop multiplayer projects. You provide the game server executable and GameLift will take care of hosting the server processes, to your specifications. They even have a collection of features called “GameLift Anywhere” that supports a local development. Say you want to test… Continue reading Techniques to Mitigate GameLift Anywhere’s Odd Delays

“Touch” as a guiding principle for Video Games

Good writing mostly follows the adage “show don’t tell” to help writers prioritize how they are conveying information. Perhaps video games should follow a “touch, don’t show” guiding light to help game developers convey experiences meaningful to the interactive medium.

Hypothetical Course on Automated Testing for Video Games

I’ve thought about what sort of information I’d want to see if I were watching an educational course on the topic of “automated testing for video games.” Here are my thoughts. I would assume a course would start out with the basics. Basics like here is a test, here is how to come up with… Continue reading Hypothetical Course on Automated Testing for Video Games

AWS Cloud Quest: the killer app VGIs have been waiting for?

I can hardly type this because I am shaking with excitement. AWS has released this video game to teach AWS skills. This is days after I wrote my Defining VGIs article. I am still processing this information and so far I love what I see. In this article I want to praise the team behind… Continue reading AWS Cloud Quest: the killer app VGIs have been waiting for?

Defining Video Game Interfaces (VGIs)

Most everyone today interact with graphical user interfaces (a.k.a GUIs) when using a computer (phone or otherwise). This makes sense as people are visual creatures and it helps them use computers effectively. Technical people like programmers or computer power users may choose to use command line interfac (CLIs). You can accomplish so much when you… Continue reading Defining Video Game Interfaces (VGIs)

Brand New Unity Project: My Starter Kit

Testing is a core tenant I believe helps me produce high quality software. In order to have faith in a test suite that is assembled is to constantly verify every code change that is introduced to the system. Github Actions (docs) is a wonderful workflow based system that can easily integrate with a Github project.… Continue reading Brand New Unity Project: My Starter Kit