Hypothetical Course on Automated Testing for Video Games

I’ve thought about what sort of information I’d want to see if I were watching an educational course on the topic of “automated testing for video games.” Here are my thoughts. I would assume a course would start out with the basics. Basics like here is a test, here is how to come up with… Continue reading Hypothetical Course on Automated Testing for Video Games

Defining Video Game Interfaces (VGIs)

Most everyone today interact with graphical user interfaces (a.k.a GUIs) when using a computer (phone or otherwise). This makes sense as people are visual creatures and it helps them use computers effectively. Technical people like programmers or computer power users may choose to use command line interfac (CLIs). You can accomplish so much when you… Continue reading Defining Video Game Interfaces (VGIs)

Printable Project Notes Technique

I have discovered a technique that seems to help with project work. It is a combination of digital and physical. I call the technique the “Printable Project Notes technique.” Let me tell you how it works. The generic objective is to use your printer to create something that can help direct your project. The idea… Continue reading Printable Project Notes Technique