Since late December I have been learning video game development in earnest as a hobby. It is fun to consider the challenges of video games as software projects. This consideration lets me think about the end to end software lifecycle of video games. I enjoy playing video games as a hobby. As a kid I… Continue reading Game Programming
Author: Andrew Allbright
Trade-offs During Project Execution
Perfect is the enemy of good Voltaire Programmers come up with rules constantly in an effort to make our products more resilient, the code easier to work with, or even to release. Sometimes these rules play well with each other but sometime these rules contradict. This creates a problem for the programmer — given a… Continue reading Trade-offs During Project Execution