Live site: sandwormofdune.com
I watched Dune (2021), was wildly impressed, and decided to sketch a virtual toy. You play as a sandworm that rises out of the dunes and must feed on spice. Move with tap, click, joystick or WASD, so it plays the same on a phone, a gamepad or a keyboard. It is a micro prototype from October 2021, built quickly to explore how a player-controlled worm can feel.
Tech stack
- Engine: Unity 2020.3 (LTS) with the Universal Render Pipeline, exported as WebGL
- Language: C# (almost all of the repo)
- Unity packages: Animation Rigging to drive the segmented worm body, Cinemachine for the camera, the Input System for unified touch, mouse, gamepad and keyboard controls, Device Simulator for mobile testing
- Delivery: GitHub Actions builds the WebGL player and deploys it to sandwormofdune.com
- Extras: a QR code in the README so the game can be opened from a phone